You’re forced to burn the bridges to your past. You don’t voluntarily become a shadowrunner-giving up your life, your legal standing, and even your name. Your brother Duncan even became a cop.īut it’s taken away. Sure, you have a checkered past littered with teenage gangs and maybe a stint in jail-but you’d managed to rise above it. In Hong Kong, you start the game as a normal, mostly-law-abiding citizen. You started both games as a shadowrunner. Both Shadowrun Returns and Dragonfall made the legally-gray, deniable-asset antics of shadowrunning seem like a fact of life. It’s a brand-new perspective on the Shadowrun world, at least as far as the games are concerned. Alone and on the run, you and Duncan turn to shadowrunning to survive-become mercenaries for hire. He disappears before you arrive, two of the security team he hired are murdered in front of your eyes, and you and your foster brother Duncan are branded terrorists by the corporations that run Hong Kong. The meeting with your foster father never happens.
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